Task 2: Game Ideas
Idea 1: Alternate Universe, Action Platformer,
Score Based.
Name: Isaacs’ Unlikely adventure!
Backstory: In a universe where humans didn’t evolve
completely and they have the extremities of monkeys/gorillas (tails and super
strength) and the use of their extra skills will help them traverse the
challenging obstacles in their way to reach the end of the level to reach the
tastiest food in all of the animal kingdom.
This game
would use mechanics such as wall jumping and optional temporary power ups to
advance. The power up would consist of different fruit which enhances the
characters abilities temporarily. Dragon Fruit would give temporary invincibility,
a bunch of bananas would give an extra jump and a Star Fruit would give an
extra life.
This would
be a relatively short game but it would have decent replay ability due to a leader
board system. You would have a set time limit to complete a level and the faster
you complete it the higher score you would achieve.
This game
would take place on single screens with the objective to reach the end and
advance onto the next screen (Similar to N+) The setting would be a jungle with
ancient ruins as backdrops, the power ups would be on the trees. Floating bits
of land and parts of trees would be the platforms used to get higher in the
level.
There will
be obstacles like unstable flooring and spike pits to watch out for and they
would appear more commonly in the later levels. Also there will be various
booby traps that will try and trip you up throughout the level. Taking a single
hit will kill you and sent you back to the start of the level and it will also
deduct a reasonable amount of points from your total. Taking the power ups will
reduce your score count also so you may have to find ways to complete the
levels using a combination of different mechanics so you have the highest score
possible. Apples would also be in the game, the would server as extra points if
you collect them, although they are quite out of the way and you would have to figure
out if it is worth your time to go out of your way to collect them.
The color scheme would be very bright and vibrant so it would be appealing, the main
character would look like a cross between a chimp and a human. There would be
lots of nods to real world structures in this game but there would be
differences as this is an alternate universe (Sphinx, Stonehenge).
Idea 2: Far Future, Puzzle Platformer,
Physics Based.
Name:
Backstory: Our main character has to use his
wits to complete the various challenges purposed his university to see if he is
worthy enough to get into the highest university in the milky way.
The setting
would be very futuristic as it would include teleportation and holograms. The
use of these would be to put various objects into place so you can advance
through the level, these mechanics would be combined in later levels to
increase the difficulty and to make you think harder about the puzzle.
There will
be designated teleporters around the level that you would teleport between to
reach higher areas. The holograms would be used as immovable objects to stop
forward momentum of objects although you get very few throughout the game. The obstacle
in this game is you own mind as you can’t die but you may reset the level lots
until you find out the solution to the puzzle.
Other puzzle
ideas would be coloured gates that you would need certain coloured keys to
advance through. And you would have to be careful with the keys as you would
not be able to jump with the key in your hands.
Idea 3: Action Platformer, Time Based
Platformer, Modern Day.
Name:
Backstory: A new young explorer is given the
task to explore a newly discovered cave, thought to be easy beginner cave for
the new explorer they send him will full confidence that he will return in one
piece. The new explorer enters the cave but falls into a booby trap minutes
into exploring. He awakes at the bottom of the cave sweating as the head was
overwhelming, he quickly realises that there is Magma rising from holes in the
ground, his only chance to escape is up and he only has a limited amount of
time until he is cooked.
The
objective of the game is to get to the top of the screen before the magma
engulfs you; there are plenty of ways to get higher in the level like ropes and
platform that you jump upon.