Task 2 Ideas/Planning

Task 2: Game Ideas

Idea 1: Alternate Universe, Action Platformer, Score Based.

Name: Isaacs’ Unlikely adventure!

Backstory: In a universe where humans didn’t evolve completely and they have the extremities of monkeys/gorillas (tails and super strength) and the use of their extra skills will help them traverse the challenging obstacles in their way to reach the end of the level to reach the tastiest food in all of the animal kingdom.

This game would use mechanics such as wall jumping and optional temporary power ups to advance. The power up would consist of different fruit which enhances the characters abilities temporarily. Dragon Fruit would give temporary invincibility, a bunch of bananas would give an extra jump and a Star Fruit would give an extra life.

This would be a relatively short game but it would have decent replay ability due to a leader board system. You would have a set time limit to complete a level and the faster you complete it the higher score you would achieve.

This game would take place on single screens with the objective to reach the end and advance onto the next screen (Similar to N+) The setting would be a jungle with ancient ruins as backdrops, the power ups would be on the trees. Floating bits of land and parts of trees would be the platforms used to get higher in the level.

There will be obstacles like unstable flooring and spike pits to watch out for and they would appear more commonly in the later levels. Also there will be various booby traps that will try and trip you up throughout the level. Taking a single hit will kill you and sent you back to the start of the level and it will also deduct a reasonable amount of points from your total. Taking the power ups will reduce your score count also so you may have to find ways to complete the levels using a combination of different mechanics so you have the highest score possible. Apples would also be in the game, the would server as extra points if you collect them, although they are quite out of the way and you would have to figure out if it is worth your time to go out of your way to collect them.

The color scheme would be very bright and vibrant so it would be appealing, the main character would look like a cross between a chimp and a human. There would be lots of nods to real world structures in this game but there would be differences as this is an alternate universe (Sphinx, Stonehenge).





Idea 2: Far Future, Puzzle Platformer, Physics Based.

Name:

Backstory: Our main character has to use his wits to complete the various challenges purposed his university to see if he is worthy enough to get into the highest university in the milky way.

The setting would be very futuristic as it would include teleportation and holograms. The use of these would be to put various objects into place so you can advance through the level, these mechanics would be combined in later levels to increase the difficulty and to make you think harder about the puzzle.

There will be designated teleporters around the level that you would teleport between to reach higher areas. The holograms would be used as immovable objects to stop forward momentum of objects although you get very few throughout the game. The obstacle in this game is you own mind as you can’t die but you may reset the level lots until you find out the solution to the puzzle.


Other puzzle ideas would be coloured gates that you would need certain coloured keys to advance through. And you would have to be careful with the keys as you would not be able to jump with the key in your hands. 



Idea 3: Action Platformer, Time Based Platformer, Modern Day.

Name:

Backstory: A new young explorer is given the task to explore a newly discovered cave, thought to be easy beginner cave for the new explorer they send him will full confidence that he will return in one piece. The new explorer enters the cave but falls into a booby trap minutes into exploring. He awakes at the bottom of the cave sweating as the head was overwhelming, he quickly realises that there is Magma rising from holes in the ground, his only chance to escape is up and he only has a limited amount of time until he is cooked.

The objective of the game is to get to the top of the screen before the magma engulfs you; there are plenty of ways to get higher in the level like ropes and platform that you jump upon.